I hope to start a discussion about AI. I notice this section refers to "Share your creations with the community". In that spirit, what work have people done in AI in Cossacks, RTS or other fields? Years ago, I wrote a program in Pascal which played chess. I haven't done any AI work in Cossacks but I would like to at some point. Has anyone programmed any AI for Cossacks or any other RTS game? If you have, please let us know what you have done and how well it worked out. I would like to kick around some RTS AI ideas for Cossacks if we can get a discussion going.