Would you like to see a 'live' animation in the game Cossacks 3? I do. But, how AC showed us, long animation isn't good for real-time strategy game, when enemy's unit had already follen and hes killer has continue to hit an air above. What is better short adecuate animation or "real live" animation, which is not entirely consistent with what has happened on the battlefield? Truely, it is dilemma for every developer or modmaker.