First of all I am very very tired so please ignore spelling errors, I have to go to bed or else I die. I continue to play tomorrow, maybe the campaign, I will then continue this post. First impressions So after being a while inactive here I post my first impressions on C3. I haven’t tried multiplayer so far (guess why) but some random maps. In general I would consider the game not good right now. Yes there are a few new good things but many things that are terrible. Lets start with the good things. - Balance: it is not a pure remake and some things are changed. For example 17c dragoons and musketeer get +2 damage if they are in formation. Making them not totally useless. I heard that should only be for Ukraine shooter but it seems to apply to all 17c shooters. I hope that this is not a bug but a balance change. We all know how bad there were back then in C1. -I thought that there will a rebalance of merc grenaders and roundshield but they seem to be as bad as before. Haven’t tested the Multi barrel massdeath, so far. Healer seem to have more healing power. They were only cannon folder in C1. Havent tested the market so far in detail. Hope it is not as broken as in C1. -Map: there is a small black area at the corner. Very nice now it is much easier to see units that walk near the end of the screen. -help: you can always see the number of peasants without work and the not occupied mines. It is much easier to send them to mines or give them new work. How often did I forget to send peasant to mines in C1. -formations finally work. Very nice. No more auto stopping. However I only tested that with 120 units and maximum 3 formation at the time. Can be that they become buggy when several formations are active at the same time. -it seems you always start in a corner in random maps. While it is therefore easy to find your opponent (and therefore maybe boring) it reduced the randomness. Played as Ukraine against a nation that was very close well game over, you were far away = you will win. Now to the bad things. AI: My goodness my first impression was that I got the alpha version. Played first against Algeria with cannons. Build a tower and they never attacked. They build some houses quite far away from the city. Maybe Algeria or towers were broken. New game new nations same difficulty (impossible) and no cannons. This time much better the enemy actually attacked. Most the time or always at the same postion. The truth is that I have no problem with that or even like that. I prefer force 1 vs. force 2 in an open direct attack not these sneaky hit and run tactics. Against real players there will be enough attacks from all sides so no problem for me and from time to time he sends some sich Cossacks merc which can cause terrible damage if you haven’t protected your city. I was never a fan of water maps but I have seen some videos of braindead Ai on water maps. I have a problem however if 20+ of my units run after one unit while other enemies continue to cause damage. That was unfortunately also possible in C1. For example dragon against pike. It can be possible that the dragon automatically runs away if enemies are close, then continue fire and repeat until he is on the other side of the map. However the worst thing is that if I select a barracks and auto train pikeman and send them so location x they ALWAYS go to that location. Sounds good but it isn’t. Even if they are attacked by melee units they simple continue walking and don’t even think of attacking. I really don’t know if that is really bad AI or a bug. It looks really stupid if the walk and melee cavalry simple attacks them and they dont care. Ai player also tends to forget to protect cannons quite often. Bugs: -the small miniscreen (bottom right) covers the text of some upgrades. For example academy shield upgrade, it says increase shield ( and then the remaining text (+2 defense) is missing. Therefore fully description of many upgraded in the right part of the academy are missing. -the black void around the map doesn’t cover all areas. On the left side there is a area where I cant see units. Creating new random map sometimes the graphics were dead and there were white spaces and black spaces on the map. I cant see my coal amount. I can only see the first 4 digits and not how many peasants are on coal mines, Other things I dislike -Cannon towers no longer show the range in which they could fire -how do I open the screen with unit description, see unit upgrades, maintenance cost and so on? I couldn’t find that out so far. -I really hoped for more zoom options. Come on yes the close up animations are nice but which guy uses them with hundreds or even thousands of units? -you cant change map size (why? -you cant change game speed and it feels so slow to play. I can increase the speed if C1 so much that it is almost unplayable. Even in a 1 vs 1 skirmish against AI I can’t change the speed, come on. Also some upgrades were changed. Food upgrades give more meaning you produce almost no food at all without upgrades. Yes so far I am disappointed. I heard multiplayer was really bad so I just wait a couple of days. Later on I post some new stuff.