Hi, We all probably have noticed that the game is struggling most during great musketeers' battles. When your screen is showing such situation FPS drops to 1 very often. When you move (your screen) far from it then immediatelly game becomes much smoother. It does mean that it's most probably not the battle calculation (since it's still happening off the screen) but either firing particles or/and their sounds. I wonder if there's a way to limit number of firing particles/sounds at once? (or even disable it to verify this hypothesis) I believe it could help in such situations (like it did when dead bodies limit was introduced).