19th Century Mod

Discussion in 'Modding' started by Loner, Feb 17, 2019.

  1. Loner

    Loner Well-Known Member

    Thanks for the offer Fedot, but I've actually deleted all my Gunners because I haven't the ability to attach them to the Cannons, once I've finished doing everything else I'm going to look at what Awar has done.
     
    Fedot likes this.
  2. Fedot

    Fedot Active Member

    Тhanks a lot for the answer, but really very good the gunners!
     
    Last edited: Jan 5, 2021
    Loner likes this.
  3. Loner

    Loner Well-Known Member

    Using Awars 'Fantastic Models' this is my representation of Ireland, not historically accurate but loosely based on the Irish Legion that fought for Napoleon in the early 19th Century. Ireland.JPG
    Celtic Warrior.... Chasseur........... Voltigeur.................Grenadier..................Guard.....................Officer............... Standard Bearer....................... Lancer............................Hussar......................... General.
     
    Npeter87, Foeurdr, Awar and 2 others like this.
  4. Rhayn

    Rhayn Member

    I've noticed that in the SvC++ they changed again how artillery works and now the gunners are part of the cannons models, so you may want to look at the code from previous versions.
    Also because this new artillery's behaviour looks kinda broken...
     
  5. Loner

    Loner Well-Known Member

    How do you mean broken.
     
  6. Rhayn

    Rhayn Member

    The artillery immediately breaks down when approached by enemy units instead of being captured, even if capture is enabled
     
  7. Loner

    Loner Well-Known Member

    Oh, I see what you mean.
     
  8. Loner

    Loner Well-Known Member

    Hi Fedot, I've been thinking about your offer, would it be possible to arm a peasant with a sword/sabre as I am thinking of adding militia to each nation like the Celtic Warrior I gave to Ireland, at the moment there are no suitable models for the European Nations as the Light Infantry model doesn't really fit, no worries if it can't be done.:)
     
    Fedot likes this.
  9. Fedot

    Fedot Active Member

    Hi Loner, thank you so much for responding to my suggestion, and also the new units for Ireland really look very good, great, including a Celtic warrior with a sword and shield!
     
    Loner likes this.
  10. Fedot

    Fedot Active Member

    Hi, Loner, I apologize for not trying to do something myself, but only making suggestions. But still, is it possible to take a model of a peasant, converted into a soldier, and hang a rapier or saber on his belt, and also leave him an animation of a peasant battle, only instead of an axe to give this soldier a rapier or saber in his hand!
     
    Last edited: Jan 13, 2021
  11. Loner

    Loner Well-Known Member

    That's okay Fedot, no worries, I'm afraid that is beyond me, I have no modelling or animation skills, I'll leave it for now and carry on with updating the remaining Nations which is basically just a colouring job, something I can do.;)
     
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  12. Fedot

    Fedot Active Member

    But in any case, Loner, your units are very good, very interesting
     
    Loner likes this.
  13. Awar

    Awar Well-Known Member

    This is even more difficult than creating a new model with animation
     
    Loner and Fedot like this.
  14. Fedot

    Fedot Active Member

    Many thanks, Awar, for a very good and helpful answer!
     
    Loner likes this.
  15. Loner

    Loner Well-Known Member

    Replaced Venice with Italy, used the officer19garfra model for a Militia unit, not the best but it fits the bill.:)

    Italy.JPG
    Militia........................Jager ...................Voltigeur..................Grenadier................Guard......................Officer................Standard Bearer.......................Lancer.......................Hussar.........................General.
     
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  16. Fedot

    Fedot Active Member

    It turned out very well!!!
     
    Loner likes this.
  17. Fedot

    Fedot Active Member

    Hi Loner, which nation could be next?
     
  18. Loner

    Loner Well-Known Member

    I don't know if you had previously downloaded my mod but if you had you would have seen that I had added China, well I decided that China had to go so I am replacing them with Mexico.
     
    Fedot likes this.
  19. Loner

    Loner Well-Known Member

    Using a combination of Portugese and Spanish buildings, plus the Venice Diplomatic centre.

    Mexico.
    Mexico Buildings.JPG
     
    Johny and Fedot like this.
  20. Fedot

    Fedot Active Member

    Yes, of course Loner, I downloaded the latest version of your wonderful, very good mod, played it, and all the peoples in it are well known to me, Mexico is a very good option, especially closer to the middle of the 19th century, the army of this country tried to copy the army of Napoleonic France
     
    Loner likes this.
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