Hunrex, these are the new population limitations for Cossacks 3 game. You can use single or multiplayer game. I saw when I created a game against 4 Impossible AI. I used Turkey. Other are Algiers. The game is still going on. My purpose is to develop my game tactics and gain achievements. Limitations: 500,750,1000,1500,2200,3000,5000,8000 and without limitation.
Köszi! I dont know who will use it but anyway.. There are bigger problems that should be fixed or improved. The best thing I like in this patch is that we can make 15 formation now. I would be happy if we could save mutiplayer games together with autosave as well now we could continue our last match. But we cant. Maybe next week Tuesday or WednesdaY I get back my laptop, so prepare for big battles. ;-)
Oh!!! Good news at last. Yes, population limit is a big problem. But I liked it. When I played impossible AI,it worked. I created a game with 3000 populations with 4 impossible AI. The game didn't change totally. I made defence, they attacked me again and again. I resisted 1000 Janissary musketeers and 20 piece of artillery and 6 howitzers. They won the many of the battles. Last Algiers resists me, but I surrounded two sides. We'll create a new game. Don't upset yourself. I'll look forward to play with you again. I liked 15 unit formation. AI made more units with this formation.
Hunrex,sorry, we hadn't played last days. I have a health problem with my left kidney and Next Monday, I have to go to break my kidney stone in hospital. And also the weather is so bad and my computer is very hot indeed. I have to go out the game always and I don't like it this situation. I believe that we can play again. This situation is temporary. If you want to play, tomorrow we can play again
Get well soon. Our game played yesterday showed that the Hungarian szekely units are quite powerful. Hajduks are also very good, in pt 20 games for example a good choice to play Hungary, especially in no artillery games. I love that this game made a stronger Hungary than it was in Back to War. So thats what I wanted to praise in the Hungarian units forum.
Hunrex, thank you for the good wishes. You are very kind. Yes,you are right. Hungarian units are very powerful. If someone who played well with the Hungarian units, They can be undefeated. If they don't encounter Ukraine, Prussia, Bavaria, Saxony and some other quite powerful nations. I think we played well. Some of the tactics were very useful. These facts effected all the game: Diversion of the enemy army( My Cuirassiers and your cavalry distracted all enemy army to protect their homeland and didn't attack us.) Well protected base( Every player used armies protected their homelands) Well partners( We had good players. Enemies had too.) But we used different tactics. Tactical flexibility is very useful. Good armies, powerful military administration. Well chosen nations. Good rules(20pt,thousand resource, army of peasant, not artillery, wall and tower) Moderate enemy players(Pink feared us and made the wooden wall) My chance( If the pink attack first. I confess that I'm defeated) Well chosen units( Szekely, cuirassier, hajduk) and your units. And the last one forced to enemy attack the our mighty armies. My last word we should disallow the raiding( You effected nearly we effected this kind of situation).
Raiding sucks.. It destroys the fun of the game. Ok then everybody should build wooden wall and stand on the hills and wait until someone gets bored and attacks... is it better? I dont think so.
You are right Hunrex but some Cossacks 3 players use this tactic. I think we should prevent raiding at the beginning of the game. We should add a rule as no raiding. Raiding is getting bored us, but Raiders aren't getting bored they did it again and again. If we don't disallow raiding we have to deal with raiding. At the same time we have to build wooden or stone wall. That's the truth. By the way I don't like raiding, but If I'am attacked by raiders I'll use it the same way. I also don't like hiding the wall but I have to protect my possessions and people.