Hello, I know this is Russian forum, but I would like to ask and please you if somebody dont know how to change: ctrl + shift + click = +5 units in a queue to this --> ctrl + shift + click = +100 units in a queue? I do not want destroy my mouse just by clicking every game 1000 Dragoons in Diplo... Can someone please make autohotkey also for market in Cossacks 3 ? Thank you very much Autohotkey program http://ahkscript.org/ This is autohotkey for Cossack: Back to War (this file should be .ahk) Code: SetDefaultMouseSpeed, 0 eat:= 0 iron:= 1 wood:= 2 coal:= 3 stone:= 4 gold:= 5 ;Ďđîäŕćŕ: 0x008FC014 - Ďŕň÷ 1.35ŕ / 0x008FBE34 - Ęëŕńńčęŕ. / 0x008ff780 - Ďîěîđ ;Ďîęóďęŕ: 0x008FC018 - Ďŕň÷ 1.35ŕ / 0x008FBE38 - Ęëŕńńčęŕ. / 0x008ff784 - Ďîěîđ ;Ęîë-âî ďđîäŕćč: 0x008FC010 - Ďŕň÷ 1.35ŕ / 0x008FBE30 - Ęëŕńńčęŕ. / 0x008ff788 - Ďîěîđ sell:= 0x008FBE34 buy:= 0x008FBE38 q:= 0x008FBE30 y:= A_ScreenHeight - 120 obm(Address, Data) { ProcessName = dmcr.exe ;Address = 0x008FC010 ;Data = 3000 Size = 4 VarSetCapacity(Buf, Size, 0) NumPut(Data, Buf, 0, "UInt") PROCESS_VM_WRITE = 0x20 PROCESS_VM_OPERATION = 0x8 Process, Exist, %ProcessName% PID := ErrorLevel hProcess := DllCall("OpenProcess", "UInt", PROCESS_VM_WRITE | PROCESS_VM_OPERATION , "Int", False , "UInt", PID) Ret := DllCall("WriteProcessMemory", "UInt", hProcess , "UInt", Address , "UInt", &Buf , "UInt", Size , "UInt", 0) DllCall("CloseHandle", "UInt", hProcess) } f1:: obm(sell, gold) obm(buy, coal) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, coal) obm(buy, gold) obm(q, 810000) MouseClick, left, 325, %y% obm(sell, gold) obm(buy, iron) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, iron) obm(buy, gold) obm(q, 790000) MouseClick, left, 325, %y% obm(sell, wood) obm(buy, gold) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, gold) obm(buy, wood) obm(q, 380000) MouseClick, left, 325, %y% obm(sell, wood) obm(buy, stone) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, stone) obm(buy, wood) obm(q, 530000) MouseClick, left, 325, %y% obm(sell, wood) obm(buy, eat) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, eat) obm(buy, wood) obm(q, 600000) MouseClick, left, 325, %y% SetNumber(6) RETURN f2:: obm(sell, iron) obm(buy, coal) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, coal) obm(buy, iron) obm(q, 900000) MouseClick, left, 325, %y% obm(sell, stone) obm(buy, iron) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, iron) obm(buy, stone) obm(q, 1700000) MouseClick, left, 325, %y% obm(sell, stone) obm(buy, eat) obm(q, 10000) MouseClick, left, 325, %y%, 2 obm(sell, wood) obm(buy, eat) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, eat) obm(buy, wood) obm(q, 600000) MouseClick, left, 325, %y% obm(sell, wood) obm(buy, gold) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, gold) obm(buy, wood) obm(q, 830000) MouseClick, left, 325, %y% obm(sell, stone) obm(buy, wood) obm(q, 1000) MouseClick, left, 325, %y%, 15 obm(sell, wood) obm(buy, stone) obm(q, 200000) MouseClick, left, 325, %y% SetNumber(6) RETURN f5:: obm(sell, gold) obm(buy, coal) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, coal) obm(buy, gold) obm(q, 950000) MouseClick, left, 325, %y% obm(sell, gold) obm(buy, iron) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, iron) obm(buy, gold) obm(q, 750000) MouseClick, left, 325, %y% obm(sell, iron) obm(buy, wood) obm(q, 4000) MouseClick, left, 325, %y%, 6 obm(sell, wood) obm(buy, iron) obm(q, 120000) MouseClick, left, 325, %y% obm(sell, coal) obm(buy, stone) obm(q, 4000) MouseClick, left, 325, %y%, 6 obm(sell, stone) obm(buy, coal) obm(q, 390000) MouseClick, left, 325, %y% obm(sell, iron) obm(buy, eat) obm(q, 4000) MouseClick, left, 325, %y%, 6 obm(sell, eat) obm(buy, iron) obm(q, 450000) MouseClick, left, 325, %y% SetNumber(6) RETURN f6:: obm(sell, gold) obm(buy, coal) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, coal) obm(buy, gold) obm(q, 830000) MouseClick, left, 325, %y% obm(sell, gold) obm(buy, iron) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, iron) obm(buy, gold) obm(q, 760000) MouseClick, left, 325, %y% obm(sell, wood) obm(buy, stone) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, stone) obm(buy, wood) obm(q, 320000) MouseClick, left, 325, %y% obm(sell, wood) obm(buy, eat) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, eat) obm(buy, wood) obm(q, 550000) MouseClick, left, 325, %y% SetNumber(6) RETURN f9:: obm(sell, coal) obm(buy, iron) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, iron) obm(buy, coal) obm(q, 900000) MouseClick, left, 325, %y% obm(sell, wood) obm(buy, coal) obm(q, 10000) MouseClick, left, 325, %y%, 5 obm(sell, coal) obm(buy, wood) obm(q, 1650000) MouseClick, left, 325, %y% obm(sell, gold) obm(buy, eat) obm(q, 1000) MouseClick, left, 325, %y%, 10 obm(sell, eat) obm(buy, gold) obm(q, 650000) MouseClick, left, 325, %y% obm(sell, stone) obm(buy, gold) obm(q, 4000) MouseClick, left, 325, %y%, 5 obm(sell, gold) obm(buy, stone) obm(q, 795000) MouseClick, left, 325, %y% SetNumber(6) RETURN f10:: obm(sell, gold) obm(buy, coal) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, coal) obm(buy, gold) obm(q, 650000) MouseClick, left, 325, %y% obm(sell, gold) obm(buy, iron) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, iron) obm(buy, gold) obm(q, 700000) MouseClick, left, 325, %y% obm(sell, wood) obm(buy, stone) obm(q, 10000) MouseClick, left, 325, %y%, 6 obm(sell, stone) obm(buy, wood) obm(q, 320000) MouseClick, left, 325, %y% SetNumber(6) RETURN f7:: Send, {SHIFTDOWN} MouseClick, left, 375, %y%, 25 Send, {SHIFTUP} RETURN f8:: Send, {SHIFTDOWN} MouseClick, left, 160, %y%, 10 Send, {SHIFTUP} RETURN SetNumber(n) { Send, {Control down} SetKeyDelay, 10, 10, Send, %n% Send, {Control up} }
I remember that autohotkey was forbidden on all leagues - e.g. LCN and R-Liga. Players who used this software were banned for some months. ;-)
And is it okay for you to use simple cheat vs players who play fair? I understand, click 5 dragoons it's f****** bad idea from devs, but your opponents need more time than you to click dragoons, so their development is slower because of your cheating. Do you have still fun with that maybe you will win because using cheats? Me not. But I remember that all autohotkeys stuff was in LCN forum in past ---> www.forum.newlcn.com. Maybe there you can find solution.
They can use autohotkey too ... Autohotkeys in def, million, 10pt they have no role... Pause for market and while players do thier market you can click all the Dragoons you need ... (so everything i clicked on the market/ dragoons is in the time of pause) There is no problem with it ... I understand that in other rules like 1000, 4000, or 5000 autohotkeys it may be and appear as a cheat. And thats why I want devs add new hotkey example: ctrl + alt + click = +100 units in queue
They can use, but maybe thay not use and don't know that you use. I was playing $$$, so don't worry I fully understand you mate, but I'm just worried about autohotkey, because if somebody use it in $$$ game, can use it also in 1000/4000/5000. And second case - if you show in forum how people can use autohotkey I'm pretty sure, that it is only a matter of time when people begin to cheat on 1000/4000/5000. In my opinion, better solution is waiting for time when devs add more hotkeys.... just mine opinion.
Hi, I completely understand, with good players there is no problem to ask not to use it. Developers know about this very long time: In May 21, 2015 I suggested: ctrl + alt + click = add +100 units ctrl + shift = add +1000 units (shift + click = add +5 units it take too long )