Yes, its a real problem I also lost game of it hun shooters didnt shoot.. I think its a complicated issue to solve it, it will be enough to increase the hit points of hun musketeer to the regular musketeer hit points, another issue hun hussar production time tooo long very long.. Nobody used hun hussar, I played 100 games and noboby uses hun hussar. Production time should be the same as prussian hussar. Hungarian hussars were elite in Europe! https://en.m.wikipedia.org/wiki/Hussar
It's strange nobody use the hungarian hussar, maybe they think it a less good hussar because you can train them as soon as the XVIIth c. It's still the best hussar stat wise !
No, its production time is much longer than normal hussar. Should be much less, the main force of hungarian army consisted of masses of hussars, so in the game we should have much less production time even less than prussian hussar.
So I keep getting the exact same crash, this has happened 4 times in a row, all multiplayer games, 3 of the times it happened when the host left or was defeated and it changes the host, I think I get made the host because I have a fast PC, this is the crash:
I just read a post in the facebook post. "Where is switzerlands unique 17th troops? This sucks hard.....:'(" I remember that they released last dlc without giving Portugal its unique shipyard (I looked in scripts they didnt even create it). According to that post they did the same with switzerland. Is that true? Currently I am on travel and cant check.
When you join a multiplayer game and you click the "Ready" button you can't unclick it, you should be able to click it to cancel Ready, what happens a few times you go to change your nation or the colour or the host changes something or you see something not right and you go to tell the host or another player and they launch the game without you being able to change anything.
I don't know is it a bug actually But when I played on multiplayer and I use "Stand ground" formation. Nothing happens. I know that it should be loaded in time to get stand ground bonuses. Ofc in some cases one or two units are walking and stand ground does not work. But hey... I play here like 100+ games. And only few times it worked for me. Can't devs alter code for stand ground to make it easier to work? I mean the rule for it. Because you take your formation you put it next to hill or on a hill press stand ground and nothing happens. It makes some units useless please check it.
Yes I lived this stand ground problem Aistis. Soldiers don't shoot then enemy kill some of them. I think useless nowadays.
Had a strange bug last night. Played a game with 4 players, 10pt no rules, but no diplo. About 20 min into the game, the screen would blink black for about 5 seconds, then came back and the game advanced about three frames, and then black again. it continued this for about 10 minutes. then came back to normal. Only to return to the loop again. I finally gave up. Never seen this one before? Daddio
Hello Daddio, Seems like overheating\drivers problem. Please, check if this repeats with prolonged 100% load on cpu\gpu (benchmarks, heavy games etc). We'd recommend to monitor temperature during this observations too. Best regards.
Okay, But pretty sure it was not me? Played games before and after with not problem. I will blow out my system as a precaution. Thanks, Bill
When the host of a game quits and the game transfers the hosting to another player none of my mines work, they stop accumulating Iron, Gold, Coal etc. even though there are peasants in them, even if I take the peasants out of the mine and put them back in they still stop producing resources. I think it happens when I become host, I have a good PC so normally the game transfers the hosting to the quickest computer and it seems to be mine.
crashed again today 3v s 3 multiplayer game, its weird, when you alt+tab to view the error message, when I go back to the game it shows the last game I played, the map and my units is from the last multiplayer game I played:
Need patch for 4vs 4 multiplayer games. When someone host or someone gone suddenly, the game is frozen, then we couldn't do nothing. So, all our effort is crashed. The problem is still going on.
I remind you of these bugs and ideas: - Still no sound of explosion when grenadiers use grenades on some building or wall. - Minaret have standard academy sound. I suggest to use minaret sound from first Cossacsk or something new. - When blockhouse shot to enemy there is no shot sound - Blokhouse does not have its own sound - Sound of tower is too quiet - Computer AI should create more cavalry units. - Devs must add a ,,Patrol Mode"
Give players complete set of tools... freedom, something... Voila! Is everything we need. Even Cossacks 1 flaws look minor than now. Emperor Highlander, whoever goes by the title Community Manager, pass this to the rightful persons. Once in a lifetime for a superb strategy game to release, if ever happens. Sick of this linear development influence has plagued the market in its entirety. Time is now bring back the foundation of base-building games; Microsoft gives 0 damn about releasing Age of Empires IV too, and even more, use to build fake statements about how much loves series has it now achieved big spike in AoE2HD revenues. Screw with competition. Anyway...
Turkey, Scotland, Russia, Algeria and Bavaria AL do not work. Turkey Al build only archers, Scotland AL build archers, pikemen and lancer (sometimes in very small number musketeers), Russia AL build mostly pikemen and strelets, Algeria AL same as Turkey, Bavaria AL do not build 18th barracks.
The max Range seems to be off with the following units. 18c Musketeers for prussia and bavaria. They should be equal 950 but the prussian one shoots further. He even shoots further than the unique unit from hungary, i think its called streletz and this unit should have 1000 range.
When starting a game with friends, I usually need to load longer due to having a weaker PC. That's not the problem. The problem is that sometimes the game would start long before I am finished loading, which results in me starting the game with a disadvantage of several minutes (if I even get to start at all, sometimes the game just crashes). This only happens sometimes, but it is still annoying. Also, when I start, I still seem to have a lag of a few seconds before I can start building, while the other players can already order their units. The gameplay changes of the latest patch are great, but this problem described above has become significantly worse.
The point counter seems to be asynchronous from time to time. In a match I just had with a friend, in the end the point counter was on 500 on my display and on >9000 on his. Might be related to lag. Also, the AI sometimes seems to "eat" commands when the game becomes laggy. In the end game, I often see my units passively walk into the enemy town, both passive and invisible towards enemy soldiers.