First off, I want to thank everybody who's involved in the modding efforts for this game; it's fantastic to see that people are already deciphering the tools provided as best as they can without developer support. I'm eagerly looking forward to what you can accomplish! Now, what I wanted to ask is this: is it possible to tweak the unit stats in order to make battles slower and less chaotic? Like many before me have suggested, this would mean longer reload times and less melee damage. Also, it'd be amazing to see some kind of morale system implemented, since I'd be interested to see an alternative for the constant fights till the last man. Lastly, I've been wondering if units could be made to stand ground by default: this would prevent those snaking lines with ranged units creeping forward in search of new targets and instead force them to keep their formation. Based on these suggestions, you've probably already guessed that I loved Cossacks II! That's why I'd love to see how far the old Cossacks I formula can be pushed within the existing game mechanics.